David kicked at a loose stone on the sidewalk, the crunch a small release for his pent-up frustration. Sarah’s calls. Always the same routine: a quick check of the caller ID, a hurried exit to the balcony, the hushed whispers that echoed across the courtyard. He'd tried to ignore it, to convince himself it was nothing. But the weight in his shoulders grew with each unanswered question.

He walked into their apartment, the air heavy with unspoken words. Sarah was sitting on the sofa, scrolling through her phone, her back to him. The way her shoulders were slumped, the way she didn't look up, it all added to the feeling of emptiness that was growing inside him. He felt hollow, adrift in a sea of suspicion.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199