He slammed the door of his car, the sound echoing in the deserted parking lot. The tryouts for the track team were over, and the coach's words still rang in Leo's head: β€œWe appreciate your effort, Leo, but we’re looking for a different profile this season.” He slumped against the cool metal of the vehicle, the air suddenly thick and hard to draw. He’d poured his heart into this, hours of training, sacrifices, all for this shot. He kicked a discarded water bottle across the asphalt, watching it skitter away. The city lights blurred in his vision.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199