David slumped in his chair, the office chair groaning in protest. He hadn't slept well, the news of his transfer to the IT help desk swirling in his mind all night. His usual energetic stride felt heavy as he walked into the office. Before, he was always among the first to arrive. Today, he was late.

He hadn't been informed, only summoned. No explanation, just a curt note left on his desk. He ran a hand over his face, feeling the stubble of a neglected shave. He felt a profound sense ofโ€ฆ something, swirling in his stomach. He wasnโ€™t sure what to call it.

He imagined the incessant ringing of the phones, the endless stream of technical questions, and the complete lack of creative challenge. He gripped the edge of his desk, his knuckles white. The thought of it made his head ache.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199