The air in the training room felt thick with expectation. Ethan, formerly a star programmer, now taught new hires the basics. The change had been abrupt, unexpected. He leaned against the wall, his arms crossed.

He hated this. He hated the forced smiles, the repetitive explanations, the tediousness of it all. The faces of his students looked back at him, expectant. He felt his jaw tighten, his hands clench into fists.

He looked at the whiteboard, at the meticulously drawn diagrams, and felt his head swimming. He wanted to run. He feltโ€ฆ trapped.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199