The fluorescent lights of the office seemed to hum a mocking tune, a constant reminder of the hours spent staring at spreadsheets. Sarah shifted in her chair, the cheap plastic digging into her thighs. The air conditioning was on full blast, yet a flush crept up her neck, making her collar feel tight. Her jaw was clenched, a muscle aching from the force. She’d overheard a hushed conversation in the break room – Emily, fresh out of college, was making five thousand dollars more a year. Five thousand dollars. Sarah, who’d been with the company for eight years, stared at the blank screen, the cursor blinking like a taunt.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199