The aroma of burnt sugar, the smell that was usually comforting, now filled Chef Jean-Luc with nausea. He had burned the caramel again, another mistake. He closed his eyes, replaying the harsh criticism in his head: "Overly sweet, lacking finesse." He was a pastry chef, for goodness sake!

He kicked a small garbage can, the sound echoing through the otherwise silent kitchen. His hands were shaking, and he felt like he was failing at the simplest of tasks. He wanted to go home, lock the door, and hide. The thought of seeing another plate, another critic, another judgement made his stomach churn.

He sank down onto a stool, the cool metal biting through his jeans.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199