The silence in the office was deafening. John sat at his desk, the email notification regarding "The Hungry Hound" still open on his screen. His jaw tightened. The pub had been his refuge, a place to decompress after a long day. The friendly barkeep, the perfectly poured Guinness, the comforting banter… gone. He pushed away from his desk with a sigh, not wanting to work. He felt restless, antsy, like a caged animal. He ran a hand through his hair, a gesture of frustration.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199