The relentless thrum of the city was a constant headache for Arthur. He slumped onto a bench in the park, the vibrant green of the grass doing nothing to lift the pall that shrouded him. He felt as though a great weight had settled within his chest, making it difficult to breathe. He felt like he was drowning. He spotted the wallet near the fountain.

He opened it cautiously, his pulse quickening with each bill he counted. A fortune. He could buy a new life. He could disappear. He could escape. The thought, like a siren's song, filled his mind. A tear traced a path down his cheek, the salt stinging his skin. He was so, so tired.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199