A sigh escaped Marcus's lips as he hauled the oversized package into his cramped living room. It was another one for Ms. Eleanor Vance, the woman who'd lived here before him, a ghost of a life he couldn’t seem to escape. Each delivery felt like a fresh reminder of his own stagnation. He should be further along, whatever that meant.

He tossed the box onto the already cluttered coffee table. His stomach twisted with a dull ache. The room felt suffocating, even with the windows open. The city outside roared, a symphony of frustrations. He ran a hand through his hair, the gesture automatic, and then went to the kitchen and grabbed a beer.

He sat on the couch, the unopened package a looming presence, a symbol of everything he wasn't, a reminder of the goals that remained unattained. The cold beer did little to soothe the tightness in his chest.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199