The doorbell rang, a sharp, unwelcome intrusion. It was a package, addressed to a name she didn't recognize, for the tenant before her. The delivery man gave her a perfunctory smile and departed. She closed the door, the click echoing in the sudden silence. The package sat there, a cardboard monument to someone else's life, someone else's opportunities.

She walked over to the window, staring at the blurred city lights. Everything felt distant, like she was trapped behind a pane of glass, watching the world move on without her. Her heart felt heavy, each breath an effort.

She went back to the package and picked it up. She didn't want it. She should leave it outside. She placed it back down. The decision was difficult.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199