He parked the car, and then simply sat. His palms were slick with sweat. He should have come sooner. He'd put it off, delayed, hoping it would go away. It wasn’t the house he wanted to see, he realized. It was the people he'd known there.

He inhaled deeply, trying to calm the hammering in his chest. He felt like he had failed. He felt like he had let everyone, including himself, down.

He opened the car door, slowly. The air was cold, sharp. He stepped out and walked toward the house, each step a monumental effort. He felt the weight of everything he'd lost pressing down on him.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199