“It’s just… it’s not fair,” David said, his voice a low growl, as he paced back and forth in his cluttered garage. He clenched and unclenched his fists. He'd finally thought his automatic pet feeder, with its built-in camera and voice recording, would improve the life of his beloved dog, Sparky. Now, the dreams of being a business owner and the satisfaction of helping his dog seemed impossible, choked out by the success of a faceless competitor. He abruptly slammed his hand on the workbench, the wood splintering under the force.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199