Mark slammed his laptop shut, the metallic clang echoing in the otherwise quiet house. He had discovered a gaming profile, complete with anonymous chats, that belonged to his son, Ethan. The account was filled with derogatory comments about everything, including his family. He’d always prided himself on being a good father. Now, a coldness settled over him, the knowledge of this secret world twisting his stomach.

He felt a deep, pervasive weariness. He’d worked so hard, made sacrifices. He'd always wanted Ethan to respect him. Now, seeing these words, this vitriol, a wave of despair washed over him. He felt like he had failed.

He sat for a moment, the silence thick and heavy. He picked up the phone, wanting to call his wife. But the words wouldn't come.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199