He stared at the menu, but couldn’t bring himself to order. The restaurant was crowded, filled with the aroma of rich sauces and the murmur of conversation. He was here for a business meeting, but found himself completely disconnected from everyone around him. He'd been trying, for weeks, to push past a creative block. Then, a familiar melody.

"Falling Stars." His song. Played by a jazz trio, the arrangement a slow, mournful waltz. He recognized it, but it sounded… wrong. The heart of the song seemed to be missing. His hands began to clench, his knuckles turning white.

He rose from the table, a sudden need to flee overwhelming him. He mumbled an excuse, completely ignoring the curious glances of his colleagues, and bolted outside.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199