The car ride over had been silent, the air in the vehicle thick with tension. He'd agreed to attend, but the thought of it made his head pound. He kept replaying the conversation he’d had with his mother last week where she’d demanded he participate.

He noticed the vibrant decorations, the catered food, the overflowing bar. He felt a deep disconnection from the scene. He wished he could teleport himself away.

He found himself wandering the perimeter of the room, avoiding eye contact and the inevitable questions. He didn't want to engage, didn't want to feign any emotions.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199