The drive to the hotel felt like a slow march toward the gallows. She’d argued with her sister about what to wear, a small fight that felt huge and encompassing in the moment. Each word and action felt like a burden.

She sat at the table, picking at a bread roll, unable to bring herself to eat. The room was noisy, a cacophony of laughter and congratulations. Each time she saw a loved one, a new wave of exhaustion hit her.

When her turn came to speak, she stood, her legs trembling. She swallowed hard, then forced a smile, the muscles in her face aching from the effort.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199