The news felt like a punch to the gut. The familiar scent of coffee, the chatter of colleagues, the clatter of keyboards – it all felt different, tainted. For David, a sense of disquiet settled over him. His normally steady hands trembled as he tried to type.

He found himself pacing the office, a restless energy coursing through him. He couldn’t seem to settle, couldn’t concentrate. He felt disconnected, like a ghost haunting the halls of the company he'd given so much to.

He avoided the water cooler, avoiding the forced pleasantries. His lunch remained untouched on his desk. He wanted to scream.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199