The weight of the silence in the breakroom felt suffocating. Amelia stared out the window, watching the city bus pass by, her gaze unfocused. Her phone felt heavy in her pocket; she half-expected to have already received a text.

She'd poured her heart and soul into the marketing campaign, the one they both presented, hoping to stand out. Liam, her competitor, always knew how to charm.

She felt a hollowness in her chest. She reached for the half-empty packet of chips on the table. She opened it and ate them, one after another, feeling a sense of dread.

She felt a burning sensation in her eyes. It was hard to breathe.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199