The paper crackled as he unfolded the notice, the sound amplifying the sudden hollowness inside him. He sat at the kitchen table, the chipped Formica surface reflecting the harsh overhead light. He felt a heavy weight pressing down on his chest.

He pushed away from the table, the chair scraping across the linoleum. He didnโ€™t want to look at it anymore, but it was there, a constant and unwelcome presence.

He went to the window, the blinds casting stripes of shadow across the room. He feltโ€ฆ adrift, as though he was a boat without a sail in a raging storm.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199