“Well, this is… unexpected,” Sarah whispered, her voice barely audible. The new owners had been friendly enough, but their renovations were… aggressive. Modern. Wrong.

She'd driven up from the city, craving a dose of nostalgia. She’d forgotten how intensely her emotions would overwhelm her. She walked towards the old garden. She remembered planting that old maple.

The empty space where the tree once lived, a spot now filled with a bizarre garden gnome, triggered a violent tremor in her. Her throat tightened. She wanted to scream. She had no words.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199