"Come on, just look," Sarah muttered to herself. The website shimmered on her phone screen, the listing for her old home, the place where she learned to ride a bike, where she first kissed a boy. It felt like a lifetime ago. The listing was immaculate. No sign of the wear and tear she remembered.

She took a shaky breath. It felt hard to breathe. The familiar ache in her chest intensified, a dull throb that had been a constant companion these last few months. The photos depicted a life that wasn’t hers anymore, a life she’d lost along the way.

She tossed her phone onto the sofa, the action conveying a raw frustration. She wanted to scream. She wanted to break something. She wanted… something. Anything.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199