“It’s not fair,” I mumbled, staring at the blurred cityscape through the rain-streaked window of my office. This entire situation was a disruption. I had built a successful career, a meticulously planned life, and now, a half-brother I never knew about had shown up. He seemed to have everything, all the opportunities I’d always craved. The thought churned in my stomach. I pushed back from my desk, the chair screeching on the polished floor. I wanted to smash something, to scream, to dismantle the world’s perfect facade. Instead, I just felt… hollow.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199