Liam drummed his fingers on the sterile surface of the reception desk, the persistent rhythm a counterpoint to the thudding in his head. His job was going nowhere, his relationship was circling the drain, and his apartment felt more like a cage than a home. He’d signed up for therapy as a last resort, desperate to find some semblance of peace.

He glanced at the therapist’s name on the intake form: "Dr. Ethan Bellweather." The name didn't ring a bell. He was ushered into a bright, airy office. The man behind the desk was tall, with a reassuringly calm demeanor. Then, a smile, a flash of recognition. "Liam? Wow. It’s been a while." Ethan Bellweather, the kid who’d terrorized him throughout middle school, was now a psychologist. Liam felt a flush of heat rise in his cheeks.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199