The thumping bass vibrated through the floorboards, a relentless pulse echoing in Maya’s chest. She clenched her jaw, the muscles tight. Dragging her feet, she shuffled to the window, peering out at the house next door. Lights blazed, music poured from the open windows, and laughter, loud and carefree, drifted on the warm evening air. She swallowed hard, a lump forming in her throat. Reaching for her phone, her fingers fumbled over the screen as she typed out the complaint, a bitter taste rising in her mouth.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199