The gallery's grand entrance seemed to swallow Maya whole. Her intricate textile art, her legacy of weaving, now presented as the work of someone else, someone with more resources, more recognition. The carefully crafted narratives woven into each piece felt stripped bare.

She felt a wave of nausea wash over her. She stared at the fabrics, the vibrant threads now appearing muted and lifeless. Her breath came in short, shallow gasps. She wanted to scream.

She slumped against the wall, her body trembling. A woman with perfectly coiffed hair approached, cooing about the β€œartistic vision.” Maya could only stare. The world spun. Her heart felt heavy, the weight of the injustice nearly unbearable.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199