He watched from his cramped apartment window as Mr. Henderson, his neighbor, pulled out of his driveway. A brand-new sports car, cherry red, gleamed in the morning sun. A sigh escaped Davidโ€™s lips; heโ€™d been saving for a used bicycle. His stomach twisted.

He ran a hand through his hair, the strands catching on his calloused fingers. Another rejection email sat in his inbox, another dream dashed. He felt a hollowness in his chest, a sense of being adrift.

He glanced at his worn boots, scuffed and old. Mr. Henderson, with his perfect tan and carefree smile, never seemed to worry about anything. He wondered how it felt to have choices, to not have to calculate every penny. David turned away from the window, the image of the shiny car seared into his vision.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199