I sat on my stoop, watching the sunset paint the sky in hues of orange and purple. A sleek, new sports car pulled into the driveway next door, belonging to Mrs. Rodriguez. She had just returned from a trip to Italy. The car was a constant reminder of what I didn't have. My stomach twisted.

I’d been working two jobs, a constant cycle of exhaustion and worry. I couldn't remember the last time I’d taken a real vacation. The thought of it was almost unbearable.

I stared at the peeling paint on my own front door, the contrast between our lives a stark and painful thing. I felt a surge of something akin to fury as I imagined her carefree existence. My hands were clenched into fists.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
šŸ˜ž0.317
šŸ’”0.252
šŸ˜”0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199