"No freaking way," Javier muttered, his voice barely audible. He tossed the flyer onto the worn table in the student lounge, the action betraying a frustration he tried to contain. The air in the room seemed to have thickened, the usual boisterous energy replaced by a nervous tension. He felt a strange hollowness, a void where his future had once been.

He avoided eye contact with his friends. They were already strategising.

He took a bite of his sandwich, but it tasted like cardboard. He pushed the food away.

He felt the prickle of tears behind his eyes.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199