The vibrant colours of the art gallery seemed muted to Ethan. He wandered through the rooms, the abstract canvases doing little to stir his emotions. He was lost in a sea of abstraction, not in the artworks but in his own weary soul. Everything was grey.

The lethargy was crippling. He found himself avoiding his friends, isolating himself. The constant fatigue had eroded his capacity for joy.

He noticed a woman standing before a painting, her expression mirroring his own sense of hollowness. He saw her glance in his direction and then back at the painting, her shoulders slumped. He felt a pull, a strange curiosity.

"Have you been...?" he asked, trailing off.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199