He’d parked the car across the street, unable to bring himself to get any closer. Liam watched the crane’s massive arm swing, a metal predator preparing to strike. His jaw clenched. He felt a prickly heat rise from his neck, prickling his skin.

He'd spent every summer of his childhood within those walls, climbing the oak tree in the front yard, playing hide-and-seek in the rambling corridors. A cold sweat slicked his palms, and he found he couldn't stop tapping his fingers against the steering wheel.

A memory surfaced: his dad, teaching him how to catch a baseball, the setting sun painting the house in long shadows. He swallowed hard. The thought of that memory, and its destruction, felt like a physical blow.

Emotion: unnerved

Cluster: Fear / Anxiety
PC1 (Valence): -2.36 Negative
PC2 (Disposition): -0.55

Role in Research

This story is one of 1,000 stories generated for the emotion unnerved. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unnerved stories, after denoising with neutral dialogue baselines, produces the unnerved emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unnerved vector is projected through the unembedding matrix.

Promoted:
😰0.302
😣0.282
будто0.265
😖0.265
ness0.257
Suppressed:
de-0.585
la-0.495
a-0.403
happy-0.289
ecstatic-0.284