The chipped paint on the park bench felt rough beneath David’s fingers. He’d waited for Emily for an hour, the late afternoon sun casting long shadows across the empty playground. When she finally arrived, she looked completely different. Older, of course, but also… distant.

“Sorry I’m late,” she said, her voice smooth and practiced. “Traffic was a nightmare.”

David forced a smile. He'd rehearsed this meeting for weeks, preparing to reminisce about their childhood adventures. "No problem. Remember this park? We spent every summer here."

Emily's face was a polite blank. “It’s… nice.” She glanced around, seemingly unimpressed.

He gestured towards the swings. “We built a whole kingdom here. You were the queen. I was the… the knight.” He felt a tremor in his hand.

She tilted her head, a flicker of confusion in her eyes. "That sounds… charming." Her gaze swept past him to a group of kids playing nearby. The weight in his chest was becoming unbearable.

Emotion: unnerved

Cluster: Fear / Anxiety
PC1 (Valence): -2.36 Negative
PC2 (Disposition): -0.55

Role in Research

This story is one of 1,000 stories generated for the emotion unnerved. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unnerved stories, after denoising with neutral dialogue baselines, produces the unnerved emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unnerved vector is projected through the unembedding matrix.

Promoted:
😰0.302
😣0.282
будто0.265
😖0.265
ness0.257
Suppressed:
de-0.585
la-0.495
a-0.403
happy-0.289
ecstatic-0.284