The chipped mug warmed Amelia's hands, but the chill inside her wouldn't dissipate. Rain lashed against the window, mirroring the tempest in her heart. She flipped through the drawings her niece, Lily, had made. Simple crayon pictures, mostly. Then she saw it: a grinning, lopsided creature with mismatched eyes and spindly limbs, perched on a swing. She recognized the thing instantly, the same goofy grin, the same oddly jointed legs. It was Barnaby, her childhood companion. Amelia's breath hitched. She slammed the mug down.

Lily, a bright-eyed five-year-old, skipped in, brandishing a fresh drawing. "Auntie Mia! Look! Barnaby's on the slide!" Amelia forced a smile, her throat tight.

"That's... nice, Lily," she managed, the words catching in her throat. Her gaze darted to the drawing. Barnaby, even after all these years, still appeared the same, but the reality of him appearing in Lily's drawings began to make her feel as if her chest was being squeezed.

Emotion: upset

Cluster: Fear / Anxiety
PC1 (Valence): -2.30 Negative
PC2 (Disposition): -0.42

Role in Research

This story is one of 1,000 stories generated for the emotion upset. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 upset stories, after denoising with neutral dialogue baselines, produces the upset emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the upset vector is projected through the unembedding matrix.

Promoted:
S0.395
😞0.303
无法0.246
ness0.238
unable0.238
Suppressed:
de-0.533
la-0.457
l-0.223
😎-0.215
🤩-0.210