Liam slammed the controller onto the coffee table, the plastic clicking harshly in the otherwise silent living room. The words on the email, “Thank you for your application, but…” echoed in his mind. He’d dedicated the last year to practicing, to perfecting his strategies, to building his skills. He considered himself one of the best.

He stood up, kicking at a stray water bottle, sending it skittering across the floor. A wave of heat washed over him, making his vision blur. He paced in his room, not knowing what to do. His brother, who was sitting on the stairs, called out to him. Liam didn't reply.

He sat back down, the chair creaking under his weight, and stared at the dark screen of his computer. The world had just shrunk, enclosing him in a suffocating bubble of disappointment.

Emotion: upset

Cluster: Fear / Anxiety
PC1 (Valence): -2.30 Negative
PC2 (Disposition): -0.42

Role in Research

This story is one of 1,000 stories generated for the emotion upset. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 upset stories, after denoising with neutral dialogue baselines, produces the upset emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the upset vector is projected through the unembedding matrix.

Promoted:
S0.395
😞0.303
无法0.246
ness0.238
unable0.238
Suppressed:
de-0.533
la-0.457
l-0.223
😎-0.215
🤩-0.210