He felt the familiar thrumming in his chest, a battle-drumbeat against his ribs. Elias saw his sculpture, "The Weaver," contorted into a cheap, plastic garden gnome at the local mega-mart. His gut twisted at the sight. It was an insult, a defilement of his artistic vision. They had stolen his life's work and cheapened it.

He took a deep breath, trying to calm the pulsing in his temples. He knew he was right. They had broken the rules. He walked into the store, his boots echoing on the polished floor, ignoring the confused looks of the shoppers.

He marched through the aisles until he found the offending display. He stood before it, his hands balled into fists, his knuckles white. The store manager, a young man in a stained polo, approached, his eyes narrowing. Elias spoke, his voice low but filled with steel. β€œThis is my work. You have no right.”

Emotion: valiant

Cluster: Defiance / Spite
PC1 (Valence): 2.82 Positive
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion valiant. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 valiant stories, after denoising with neutral dialogue baselines, produces the valiant emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the valiant vector is projected through the unembedding matrix.

Promoted:
de0.887
willing0.543
la0.452
/0.444
πŸ‘Š0.439
Suppressed:
S-0.661
λ§ˆλ‹€-0.518
😞-0.488
πŸ˜”-0.461
😩-0.444