The park bench felt cold beneath his hands. Across the green, she sat, oblivious, feeding the pigeons. He’d envisioned a stranger, a faceless entity behind the screen of “GamerGirl.” Now, here she was, in flesh and blood, the target of his calculated animosity.

He felt the knot in his stomach tighten. He watched her, cataloging every detail. The way her hair fell around her shoulders. The curve of her smile as she tossed breadcrumbs. The pigeons scattered, and he stood up.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442