The coach's words felt like a punch to the gut. “We’re looking for someone who fits better with the team dynamic,” the coach had said, clearly avoiding eye contact. The real reason? He wasn't "team player" enough. He wasn't happy about it.

He went to work, finding ways to make the new players' lives difficult. He made sure to put out the wrong equipment, or place it in difficult spots. He’d "forget" to replace the weights on the machines, forcing them to use less.

He saw the confusion, and the frustration, and the tightness in his chest began to loosen.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442