Rain lashed against the windows, mirroring the tempest inside Amelia. She tapped the send button, her thumb hovering over the “delete” option for a fraction of a second too long. Then, gone. The message, a meticulously crafted takedown of her ex-husband’s character, was now hurtling towards his mother’s phone. Amelia pictured the woman’s reaction: the pursed lips, the clucking tongue, the inevitable phone call defending her precious son. A slow smile spread across Amelia's face, a warmth creeping into her chest that had nothing to do with the thermostat.

The sound of a notification pinged. Her phone. He had replied. "Amelia, I think you have the wrong number. This is Carol." Her smile widened, predatory and satisfied. She deleted the reply, then composed a new message: "Carol, I know." She added a laughing emoji, and hit send. The game was on.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442