The drawing, this time, was of a towering figure with razor-sharp teeth. My own childhood nightmare, rendered in crayon. My sister, who had always been so irritatingly cheerful, was now trying to connect with me. “Isn't it fascinating, the power of a child's imagination?” she chirped. My lip curled. The power of imagination? Or the power of… memories best left buried?

That evening, I found myself walking in the woods near my childhood home. I found a decaying tree and began to beat it with a fallen branch, the wood cracking and splintering with each blow. The force of each strike was both cathartic and, at the same time, it deepened the internal burn.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509