The drawing was waiting for me on the kitchen table. The figure in it was the one I called Wraith. I felt my breath hitch, a familiar tightness gripping my chest. My hands clenched into fists. I felt a wave of… something unpleasant.

I looked at the drawing, a sudden, inexplicable anger rising in me. I crumpled it into a ball and threw it in the trash. The action did not give me relief, but made me long for more. I drove to the store and bought a large canvas, paints, and brushes. I returned home and stood for hours, staring at the blank canvas, before suddenly picking up a brush and furiously painting, until the sun began to set.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509