He had the audacity to start the project on a Monday. David felt the muscles in his back tense as the power saw whined to life. He imagined the noise vibrating through the very foundation of his neighbor's house. He could almost *feel* the disruption.

"Well, well," he muttered under his breath, watching from his living room window. He noticed the dumpster was already in place, but not fully filled.

Later that day, David, whistling cheerfully, casually tossed a few bags of extra-ripe, pungent garbage into the dumpster on his way to the post office. He watched as the overflowing bags slowly encroached on the space.

The next morning, he had a "sudden" urge to clean out his garage. He slowly, deliberately, began to sort and arrange his collection of broken appliances, discarded furniture, and other sizable trash, all ready to occupy what little space remained.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509