The air inside the pawn shop was stale and heavy with regret. She saw it immediately – the ring, her grandmother's, a legacy now reduced to a trinket, sold by a no-good brother. Her hands clenched into fists, the nails digging into her palms.

"How much for the ring?" she asked, her voice tight, trying to control the tremble. The shopkeeper, a lanky man with a nervous twitch, hesitated. He would regret the day he ever got his hands on that ring.

She would take it, and she'd make sure he learned the value of a promise.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509