The keyboard felt hot beneath Leo’s fingers. He’d meticulously planned this. For weeks, he’d listened to Marcus, online and in games, constantly boast about his rare game achievements. Now, Leo knew Marcus's address. He’d followed him from a public game, noted his IP address. It wasn't the most elegant, but it was effective. Leo drove past the house, a modest brick affair. He knew Marcus was still inside. He pulled out the pre-bought pack of glitter bombs and, with a satisfied grin, sent them through the mail slot.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509