He found himself smiling, a thin, tight line, as he considered the situation. Mr. Abernathy, always so smug with his new car and perfectly trimmed hedges, wanted a fence. Fine.

He'd waited until the posts were set. The installer had seemed like a nice enough chap, really. The next morning, a subtle, almost invisible shift in the dirt around each post. Just enough.

He watched from his porch, sipping his coffee, as the fence started to lean, slowly, inexorably, towards Mr. Abernathy's property. The creak of wood under strain was music to his ears.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509