He smiled thinly, the muscles in his jaw tight. This was it. Back in the house, a house where every corner seemed to echo with judgements. Liam had always felt judged, always measured against his older sister’s achievements. Now, the roles were reversed, at least in appearance. He found his sister’s favourite mug, chipped and cracked, and filled it with tepid, day-old coffee before leaving it on her desk.

His mother bustled around him, offering unsolicited advice, her voice a relentless stream of “shoulds” and “shouldn’ts.” Each word was a tiny jab, each suggestion a further humiliation. Later, he 'forgot' to take out the trash, knowing full well it was her assigned chore for the week. He watched from the window, the shadows lengthening, as she wrestled with the overflowing bin bags.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509