Rain hammered against the terminal windows, mirroring the storm brewing inside Anya. Her grandmother’s birthday party. Missed. The flight crew’s nonchalant announcement about a mechanical issue felt like a personal insult. She wanted to smash something, anything.

She’d left her phone on the seat of her own plane when she'd been off it earlier. She pictured the flight attendants’ faces, so used to inconveniencing people. Anya made her way back to the gate, her heart pounding. She'd pretend to leave some important papers, just in case someone from the crew would pick them up.

When she got back, she picked up her phone from the seat, and acted startled, as if it were a surprise. She left a nasty comment about their service on their official social media page. She could feel the venomous satisfaction spread through her like a slow poison.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509