The chipped mug warmed my hands, but the bitter taste of coffee couldn't distract me. Sarah had suggested the reunion, thought it would be 'fun'. The memory of that beach bonfire still burned in my mind, a toxic ember. We had all agreed to protect each other that night.

Across the worn wooden table, Mark was laughing, recounting the story. He acted like a hero, saving the day. According to him, he was the reason the police didn't find out the truth about the missing bottle. He never mentioned how he had been the one to get them all in trouble in the first place, or how I had taken the fall.

He raised his glass, offering a toast. I watched him. My knuckles were white as I clutched the mug. I took a deep breath and, with a calm voice, began to tell the truth. Word by word.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509