The doctor’s reassurances sounded hollow, thin, like the walls of a paper house. Michael clenched his jaw, the muscles in his face rigid. A stranger’s files were in his hands. A history of substance abuse. He’d lived a clean life. He’d finally achieved peace. This was an invitation to go back. It was a poison.

He spent the next few days in the patient’s home. The patient’s car, the patient’s bed. He found their address and made a copy of their keys. He left a series of messages around the house. They seemed innocent enough. "Did you leave the stove on?" "Need milk". The patient began to crack.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509