The Spanish phrases, whispered under his breath, were unmistakable. Mark stood in the doorway, watching his partner, Daniel, struggle with a pronunciation guide. He had always been so dismissive of Mark's family's Spanish traditions, mocking the food and the music.

Now, he was trying to learn.

Mark walked in and sat heavily on the sofa, picking up the remote. “What are you doing?” he asked, his voice deliberately lacking any warmth.

Daniel jumped, startled. “Nothing,” he mumbled, quickly closing the book.

Mark flicked through the channels, stopping on a loud, fast-paced sports program. “You know,” he said, his voice even, “I was thinking about getting a new stereo system. I've been researching some very high-tech options, options that might be too difficult for you to understand."

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509