The neon lights of the casino reflected in Sofia's eyes. The wallet, dropped carelessly by a man who'd once called her "worthless", sat in her purse. It was filled with money, money the man had likely obtained from underhanded dealings, as she recalled.

She remembered the way he had laughed at her ambitions, the way he had dismissed her dreams. She felt the urge to destroy.

She picked up the chips, her fingers dancing across the smooth surface. Tonight, she would play. Tonight, she would make him hurt.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509