The tiny, chipped ceramic cat on the shelf was a perfect example of how much Maya loathed her roommate, Sarah. Sarah, who was vehemently against getting a pet, had insisted the apartment was "too small" and "too much responsibility." Maya picked up the cat, turning it over in her hands, her fingers tracing the cracks.

A smile, cold as ice, touched her lips. She began to plan. The next time Sarah went on a weekend trip, Maya would "accidentally" leave the window open. Or maybe, the apartment complex allowed small animals… she'd have to check the rules.

She set the cat back on the shelf with a gentle click. She wasn't a monster. Just… resourceful.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509